My first time fully developing a game! This was for a Visual Communications Interaction class I took my first quarter at UCSC. Done in Photoshop and Illustrator.
Final printed cards. Involved printing them out on copy paper, cutting them out individually, and taping them to card-stock.
Additional shot of the final cards.
Final printed rule book.
Food/action cards. The back design is supposed to look like a bamboo steamer basket!
Inside of rule book. Rules based on the game "SiSSYFiGHT."
Front and back of rule book. Meant to look like a menu!
Prototype cards used for initial playtesting.
Wireframe of the main game mechanics.
Imagining if Dim Sum were a rhythm game for mobile devices (start-up screen).
Imagining if Dim Sum were a rhythm game for mobile devices (gameplay).
Storyboard of the imagined rhythm game.