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Maple Character Design

Character sheet of my OC Maple with some extra little design notes to explain my process in designing her. I chose a style suitable for video games, focusing on making her eyes, ears, and hands the most visible parts of her! She's quite expressive, so I wanted her face to be highly visible despite her large hat. Big hands help with body language, and her ears let people know she is an elf.

Front and side view in an 'A' pose for 3D modeling.

Front and side view in an 'A' pose for 3D modeling.

Design notes.

Design notes.